Second progress video for Project: Fuse, a sci-fi-horror animated web series. Continuing with texture tiles and optimizing work flow. Created pipes and dipped my toes into Substance Designer 6 which was awesome by the way. I also created a cool 4 channel masking material for Marmoset to allow for some color customization. |
![]() Created a sweet material in Marmoset to allow for some easy color masking.![]() Painted them up in substance designer.![]() Created a few more high poly texture tiles. |