Second production progress video log (CG Production Vlog) for my personal project: DeadFuse, a sci-fi space horror animation web series. Continuing with texture tiles and optimizing work flow for the 3d sci-fi space environment. Using Substance Designer 6 to texture pipes and other parts for the 3d space interior used in this space horror animation series.
Created a sweet material in Marmoset to allow for some easy color masking.
Painted them up in substance designer.
Created a few more high poly texture tiles.