This is the third of a 4 part video tutorial series geared to teach you how to rig a tank in Maya to a professional level. Please keep in mind that this rig is not easy to achieve so be sure to know the rigging basics before watching. In this video, "How to rig a tank in Maya - part 3", I will be setting up a unique hull suspension control that allows for a realistic weight shifting effect. I will also setup individual wheel controls to allow for terrain interaction. In the final video, I will setup the turret with a no-flip target control and an automated fire recoil control. I will also show off how simple the tank is to animate and show you how to export the tank with ease.
Follow along with the exact Maya file used in the video: